Instructional Technology, Certificate or M.A.
Candidates in the Master of Arts in Instructional Technology (M.A.I.T.) program are trained to create powerful digital learning materials with technologies to deliver instructional content such as web-based resources, collaborative tools, video resources, and mobile devices. The courses in the M.A.I.T. program cover theoretical and practical approaches, including foundations of instructional design, learning theory and design for learning to engage students in learning with apps, videos, podcasts, social media, simulations, and games. The capstone provides candidates with the opportunity to develop a design proposal and project, allowing them to demonstrate their fluency with elements of an instructional design analysis using carefully chosen technologies.
Upon successful completion of the program of studies for Instructional Technology, the student will receive a Master of Arts in Instructional Technology (M.A.I.T.) and/or a GCU certificate and will have given evidence of the following outcomes and goals:
- Analysis and application of cognitive and learning theory to instructional technology.
- Creation of digital learning materials to deliver instructional content in various modalities.
- Effective and appropriate use of web-based resources, collaborative tools, video resources, and mobile devices to engage the learner in independent and collaborative learning.
- Development of a researched design proposal and project that demonstrates fluency with instructional design analysis and carefully chosen technologies (Master’s Capstone project).
Requirements for Admission
- An earned bachelor’s degree from a regionally accredited college or university; and
- Evidence of a minimum 3.0 undergraduate GPA.
Code | Title | Credits |
---|---|---|
Instructional Technology–GCU Certificate | ||
EDC5501 | Collaborative Tools in Education | 3.0 |
EDC5502 | Multimedia Design for Learning | 3.0 |
EDC5503 | Web Design & Publishing | 3.0 |
EDC5504 | Social Media for Active Participation | 3.0 |
EDC5505 | Computer Programing for STEM Education | 3.0 |
Total Credits | 15.0 |
Additional courses required for master’s degree:
Code | Title | Credits |
---|---|---|
EDC5601 | Cognitive Science & Instr Technology | 3.0 |
EDC5602 | Video Games & Play in Learning | 3.0 |
EDC5701 | Learning Science & Instr Technology | 3.0 |
EDC5702 | Design Games & Simulationsfor Learning | 3.0 |
EDC6001 | Instructional Technology Capstone | 3.0 |
Total Credits | 15.0 |